Roblox Reach Hacks

Jan 19, 2018 - (hack stats) roblox dragon ball z final stand (dbz final stand) how to level up fast in space/namek!hey experts so toady i am bringing you another video on (.

  • Reach scriptexplorer script.
  • Roblox exploits for games. Offers a near full Lua executor, click teleport, ESP, speed, fly, infinite jump, and so much more. Tools to support cheats.

Roblox Hack – Get unlimited supply of Robux & Tix for playing the Roblox! When the resource bar of your gaming profile gets emptied, use our tool for generating Robux & Tix. And, the good news is that you need not to pay anything for it! Experience the instant resource generating capability of Roblox Hack Online Generator. Reach at the top of the scoreboard in the game and make your friends jealous. Enjoy!

About The Hack

What brings a sweet smile to a players face? The answer is simple. Reaching to new level by dint of collected resources is the decisive part of any game. But, some games have a lot of locked items. Roblox is one of them. You need a plenty of resources or a regular supply of Robux & Tix in order to improve the game. There are two ways; either you can wait for a certain period for auto-generating or buy Robux & Tix from the in-app store. Though the outcome is not enough for completing the upcoming stages in Roblox. To make it more convenient, simpler and more affordable, our developers have created an amazing tool. Yes! We have launched the Roblox Hack.

Roblox

Are you curious about such resource-generating tool? Well, it is a secondary way of transferring Robux & Tix directly to your gaming profile. The only thing it will hide, is your identity from the developers. You may hear some discouraging thoughts about using the hack. The most advantageous part is saving both time and money. A gamer needs to utilize time properly. And, the wallet will remain the same as before. You need to bother your earnings anymore! Enjoy playing with more energy!

The Advantageous Sides of Using Our Hack

Roblox Hack comes with a lot of positive sides. Unlike the other hacks, it costs you nothing. There are more! Let’s have a look at them.

  1. Online version: The hack is available in online. The gamer needs not to download any executable file. Attacking a computer system with malware is very common nowadays and internet files contain such viruses like Trojan. As you are free from downloading segment, there is no chance of getting affected with any virus.
  2. Light: The tool saves the storage of the device’s ROM. It cannot be installed. In short, the hack will not take place in your device system.
  3. Safe: While the other hack developers ask for personal information like credit card number, billing address etc., we will need only the data of your gaming profile. Fill some fields in our website. Done! The requested amount of Robux & Tix will be sent to your profile. Your data remains safe with us.
  4. Compatibility: Our developers have checked the tool with all the popular operating system platforms. It does not matter either you use Android, Windows or iOS. The hack will perform perfectly.
  5. Auto-update: This hack will be updated along with the updates of Roblox. You are free from downloading new files in order to upgrade the tool.
  6. Easy to Access and Use:The most useful part of the hack is its simplicity. Without having a prior knowledge on software, hack or game, anyone can generate unlimited resources by following the given tips in our website. All it requires is a running web browsing software.

Conclusion

Roblox reach hacks download

The hack is great for the gamers. But you need to use it limitedly. We recommend to generate a lot of Robux & Tix every time. Overusing may get you traced to the game creators. There is a possibility of getting banned or suspended. So, use the hack properly. Enjoy the game. Have fun!

Aug 17th, 2018
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
  1. local ScreenGui = Instance.new('ScreenGui', game.Players.LocalPlayer.PlayerGui)
  2. local OpenB = Instance.new('TextButton')
  3. local ChooseGameB = Instance.new('TextButton')
  4. local ScrollingFrame = Instance.new('ScrollingFrame')
  5. local Fencing = Instance.new('TextButton')
  6. local Sword_Fighting_On_The_Heights = Instance.new('TextButton')
  7. local OverpoweredSFT = Instance.new('TextButton')
  8. local RealisticAD = Instance.new('TextButton')
  9. local OverpoweredSFH = Instance.new('TextButton')
  10. local RealisticFence = Instance.new('TextButton')
  11. local OverpoweredFence = Instance.new('TextButton')
  12. local OverpoweredAD = Instance.new('TextButton')
  13. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  14. Open.Name = 'Open'
  15. Open.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
  16. Open.BorderSizePixel = 2
  17. Open.Size = UDim2.new(0, 41, 0, 24)
  18. Open.SizeConstraint = Enum.SizeConstraint.RelativeXX
  19. OpenB.Parent = Open
  20. OpenB.Position = UDim2.new(0, 0, 0.333333343, 0)
  21. OpenB.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
  22. OpenB.Text = 'Open'
  23. OpenB.TextSize = 22
  24. ChooseGameF.Parent = ScreenGui
  25. ChooseGameF.BackgroundColor3 = Color3.new(0.27451, 0.807843, 0.180392)
  26. ChooseGameF.Position = UDim2.new(0.180407375, 0, 0.485875696, 0)
  27. ChooseGameF.Visible = false
  28. ChooseGameB.Name = 'ChooseGameB'
  29. ChooseGameB.Active = false
  30. ChooseGameB.BackgroundColor3 = Color3.new(0.12549, 0.690196, 0.690196)
  31. ChooseGameB.Position = UDim2.new(0.0539810359, 0, 0.0562545061, 0)
  32. ChooseGameB.Visible = false
  33. ChooseGameB.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
  34. ChooseGameB.Text = 'Choose Game'
  35. ChooseGameB.TextColor3 = Color3.new(0.0862745, 0.0941177, 0.580392)
  36. ChooseGameB.TextSize = 14
  37. ChooseGameB.TextStrokeColor3 = Color3.new(1, 1, 1)
  38. ScrollingFrame.BackgroundColor3 = Color3.new(0.27451, 0.807843, 0.180392)
  39. ScrollingFrame.Position = UDim2.new(0.0892337561, 0, 0.49644804, 0)
  40. ScrollingFrame.Visible = false
  41. ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.300000012, 0)
  42. Auto_Duels.Name = 'Auto_Duels'
  43. Auto_Duels.Active = false
  44. Auto_Duels.BackgroundColor3 = Color3.new(1, 1, 1)
  45. Auto_Duels.Position = UDim2.new(0.547540665, 0, 0.541801155, 0)
  46. Auto_Duels.Visible = false
  47. Auto_Duels.Text = 'Auto Duels'
  48. Auto_Duels.TextScaled = true
  49. Auto_Duels.TextWrapped = true
  50. Fencing.Name = 'Fencing'
  51. Fencing.Active = false
  52. Fencing.Position = UDim2.new(0.082, 0, 0.125, 0)
  53. Fencing.Visible = false
  54. Fencing.Text = 'Fencing'
  55. Fencing.TextScaled = true
  56. Fencing.TextWrapped = true
  57. SFT.Name = 'SFT'
  58. SFT.Active = false
  59. SFT.Position = UDim2.new(0.547540665, 0, 0.1251681, 0)
  60. SFT.Visible = false
  61. SFT.Text = 'Sword Fighting Tournament'
  62. SFT.TextScaled = true
  63. SFT.TextWrapped = true
  64. Sword_Fighting_On_The_Heights.Name = 'Sword_Fighting_On_The_Heights'
  65. Sword_Fighting_On_The_Heights.Parent = ScrollingFrame
  66. Sword_Fighting_On_The_Heights.BackgroundColor3 = Color3.new(1, 1, 1)
  67. Sword_Fighting_On_The_Heights.Position = UDim2.new(0.0819918066, 0, 0.541801214, 0)
  68. Sword_Fighting_On_The_Heights.Size = UDim2.new(0, 123, 0, 47)
  69. Sword_Fighting_On_The_Heights.Font = Enum.Font.SourceSans
  70. Sword_Fighting_On_The_Heights.Text = 'Sword Fighting On The Hights'
  71. Sword_Fighting_On_The_Heights.TextColor3 = Color3.new(0, 0, 0)
  72. Sword_Fighting_On_The_Heights.TextSize = 14
  73. OverpoweredSFT.Parent = ScrollingFrame
  74. OverpoweredSFT.BackgroundColor3 = Color3.new(1, 1, 1)
  75. OverpoweredSFT.Position = UDim2.new(0.504792333, 0, 0, 0)
  76. OverpoweredSFT.Visible = false
  77. OverpoweredSFT.Text = 'Overpowered'
  78. OverpoweredSFT.TextSize = 14
  79. RealisticSFT.Name = 'RealisticSFT'
  80. RealisticSFT.Active = false
  81. RealisticSFT.BackgroundColor3 = Color3.new(1, 1, 1)
  82. RealisticSFT.Visible = false
  83. RealisticSFT.Text = 'Realistic'
  84. RealisticSFT.TextSize = 14
  85. RealisticAD.Name = 'RealisticAD'
  86. RealisticAD.Active = false
  87. RealisticAD.BackgroundColor3 = Color3.new(1, 1, 1)
  88. RealisticAD.Visible = false
  89. RealisticAD.Text = 'Realistic'
  90. RealisticAD.TextSize = 14
  91. OverpoweredSFH.Name = 'OverpoweredSFH'
  92. OverpoweredSFH.Active = false
  93. OverpoweredSFH.BackgroundColor3 = Color3.new(1, 1, 1)
  94. OverpoweredSFH.Position = UDim2.new(0.504792333, 0, 0, 0)
  95. OverpoweredSFH.Visible = false
  96. OverpoweredSFH.Text = 'Overpowered'
  97. OverpoweredSFH.TextSize = 14
  98. RealisticFence.Name = 'RealisticFence'
  99. RealisticFence.Active = false
  100. RealisticFence.BackgroundColor3 = Color3.new(1, 1, 1)
  101. RealisticFence.Visible = false
  102. RealisticFence.Text = 'Realistic'
  103. RealisticFence.TextSize = 14
  104. OverpoweredFence.Name = 'OverpoweredFence'
  105. OverpoweredFence.Active = false
  106. OverpoweredFence.BackgroundColor3 = Color3.new(1, 1, 1)
  107. OverpoweredFence.Position = UDim2.new(0.504792333, 0, 0, 0)
  108. OverpoweredFence.Size = UDim2.new(0, 155, 0, 168)
  109. OverpoweredFence.Font = Enum.Font.SourceSans
  110. OverpoweredFence.TextColor3 = Color3.new(0, 0, 0)
  111. RealisticSFH.Parent = ScrollingFrame
  112. RealisticSFH.BackgroundColor3 = Color3.new(1, 1, 1)
  113. RealisticSFH.Visible = false
  114. RealisticSFH.Text = 'Realistic'
  115. RealisticSFH.TextSize = 14
  116. OverpoweredAD.Name = 'OverpoweredAD'
  117. OverpoweredAD.Active = false
  118. OverpoweredAD.BackgroundColor3 = Color3.new(1, 1, 1)
  119. OverpoweredAD.Position = UDim2.new(0.504792333, 0, 0, 0)
  120. OverpoweredAD.Visible = false
  121. OverpoweredAD.Text = 'Overpowered'
  122. OverpoweredAD.TextSize = 14
  123. if Opened false then
  124. ChooseGameF.Visible = true
  125. OpenB.Text = 'Close'
  126. ChooseGameB.Visible = false
  127. Fencing.Visible = true
  128. Sword_Fighting_On_The_Heights.Visible = true
  129. Fencing.Active = true
  130. Sword_Fighting_On_The_Heights.Active = true
  131. else
  132. OpenB.Text = 'Open'
  133. Fencing.Visible = false
  134. Sword_Fighting_On_The_Heights.Visible = false
  135. RealisticFence.Visible = false
  136. RealisticAD.Visible = false
  137. RealisticSFH.Visible = false
  138. RealisticSFT.Visible = false
  139. end
  140. end)
  141. Fencing.MouseButton1Click:connect(function()
  142. OverpoweredFence.Active = true
  143. RealisticFence.Active = true
  144. OverpoweredFence.MouseButton1Click:connect(function()
  145. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Foil.Handle)
  146. a.Adornee = game.Players.LocalPlayer.Backpack.Foil.Handle
  147. game.Players.LocalPlayer.Backpack.Foil.Handle.Size = Vector3.new(2,2,19)
  148. RealisticFence.MouseButton1Click:connect(function()
  149. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Foil.Handle)
  150. a.Adornee = game.Players.LocalPlayer.Backpack.Foil.Handle
  151. game.Players.LocalPlayer.Backpack.Foil.Handle.Size = Vector3.new(3.5,3.5,6)
  152. OverpoweredAD.Visible = true
  153. RealisticAD.Visible = true
  154. end)
  155. OverpoweredAD.MouseButton1Click:connect(function()
  156. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.LinkedSword.Handle)
  157. a.Adornee = game.Players.LocalPlayer.Backpack.LinkedSword.Handle
  158. game.Players.LocalPlayer.Backpack.LinkedSword.Handle.Size = Vector3.new(2,2,19)
  159. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.LinkedSword.Handle)
  160. a.Adornee = game.Players.LocalPlayer.Backpack.LinkedSword.Handle
  161. game.Players.LocalPlayer.Backpack.LinkedSword.Handle.Size = Vector3.new(3.5,3.5,6)
  162. Sword_Fighting_On_The_Heights.MouseButton1Click:connect(function()
  163. OverpoweredSFH.Active = true
  164. RealisticSFH.Active = true
  165. OverpoweredSFH.MouseButton1Click:connect(function()
  166. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
  167. a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
  168. game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(2,2,19)
  169. RealisticSFH.MouseButton1Click:connect(function()
  170. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
  171. a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
  172. game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(3.5,3.5,6)
  173. OverpoweredSFT.Visible = true
  174. RealisticSFT.Visible = true
  175. end)
  176. OverpoweredSFT.MouseButton1Click:connect(function()
  177. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
  178. a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
  179. game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(2,2,19)
  180. RealisticSFT.MouseButton1Click:connect(function()
  181. a = Instance.new('SelectionBox',game.Players.LocalPlayer.Backpack.Sword.Handle)
  182. a.Adornee = game.Players.LocalPlayer.Backpack.Sword.Handle
  183. game.Players.LocalPlayer.Backpack.Sword.Handle.Size = Vector3.new(3.5,3.5,6)
RAW Paste Data