How To Get Free Mythics Treasure Quest Roblox

Roblox Treasure Quest is a dungeon RPG Roblox game developed by Nosniy Games. The goal of the game is to collect weapons or armor from dungeons to become more strong and powerful. The higher your level is, the more dungeons you can explore. Steal treasure, fight with monsters, and complete different quests as you and your friends become the treasure hunters!

  1. How To Get Free Mythics Treasure Quest Roblox Codes
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Roblox Ninja Legends Glitch Pets roblox ninja legends glitch pets Could i have some sort of deletion power to help stop spamming and vandalism because this wiki needs more active. User blog bobotmane robloxian myth hunters wiki fandom powered, We strive to accurately and meticulously document each myth on roblox. Once you become a.

Treasure Quest codes 2020 will give potions, eggs, gold and more. When other players try to improve themselves, these codes make it easy for you. Here is all the Treasure Quest codes list 2020. So you can claim every reward available in this Roblox game.

Gold

OFFICIALRELEASE – 500 gold

newdungeon – 500 Gold

desertcactus – 500 Gold

bossanubis – 500 Gold

update1 – 500 Gold

treasure – 500 Gold

freecoins – 500 Gold

+1 Level up

alien – level up

levelup – level up

i<3levels – level up

Mythics

updatesoon – level up

sugarquest – level up

update2 – level up

freelevel – level up

Slots

SPRINGTIME – 10 bank slots

bankslots – 25 bank slots

ilovexmas – 5 backpack slots

10storage – 10 backpack slots

freestorage – backpack slot

update8 – 5 Backpack Space

i<3storage – 5 Backpack Space

extrastorage – Backpack Space

More stuff

How To Get Free Mythics Treasure Quest Roblox Codes

FREECOSMETIC – White Mecha

ranoutofideas – Emoji trail

blizmid – Avalanche

endlessmode – Random Effect

twiistedpandora – Random Effect

ved_dev – Random Effect

i<3effects – Random Effect

tofuu – Random Effect

anothereffect – Random Effect

randomeffect – Random Effect

king – Random Effect

blackbelt – Random Effect

localization – Random Effect

nosniy=noob – Random Effect

sensei=noob – Random Effect

update7 – Random Effect

happy4thofjuly – Random Effect

hypehype – Random Effect

Potions

  • EGGHUNT2020 – XP Potion
  • UPDATE21 – XP Potion
  • hi – XP Potion
  • update19 – XP Potion
  • UPDATE18 – XP Potion
  • junglerevamp – XP Potion
  • icecold – XP Potion
  • update16 – XP Potion
  • winterishere – XP Potion
  • peppermints – XP Potion
  • update15 – XP Potion
  • evenmorexp – XP Potion
  • autumn – XP Potion
  • experienceboost2 – XP Potion
  • experienceboost – XP Potion
  • pumpkincarving – XP Potion
  • update12 – XP Potion
  • xppotion – XP Potion
  • update11 – XP Potion
  • update10 – XP Potion
  • update9 – XP Potion
  • ufo – XP Potion
  • 2hourexp – XP Potion
  • newdungeonhype – XP Potion
  • terabritegames – XP Potion
  • ilovexp – XP Potion
  • tanqr – XP Potion
  • BIGBOOST – Luck Potion
  • omgrobots – Luck Potion
  • coralrevamp – Luck Potion
  • newlobbyhype – Luck Potion
  • naughty – Luck Potion
  • sewersrevamp – Luck Potion
  • spookyseason – Luck Potion
  • plzgivemythical – Luck Potion
  • nice – Luck Potion
  • update14 – Luck Potion
  • luckfordays – Luck Potion
  • samurai – Luck Potion
  • halloweenupdate – Luck Potion
  • area51 – Luck Potion
  • 2hourluck – Luck Potion
  • ultimaterarity – Luck Potion
  • luckluckluck – Luck Potion
  • summerishere – Luck Potion
  • mythicalplz – Luck Potion
  • imfeelinglucky – Luck Potion
  • cavesrevamp – Effect Potion
  • newmonstershype – Random Potion
  • sinistereerie – Damage Potion
  • bestcostume – Health Potion
  • puredamage – Damage Potion
  • trueninja – Damage Potion
  • newabilities – Random Potion
  • freepotion – Random Potion
  • freepotion2 – Random Potion
  • razorfishgaming – Random Potion
  • ilovesales – Gold Potion
  • goldrush – Gold Potion
  • ilovegold – Gold Potion
  • candyquest – Gold Potion
  • yummycandy – Gold Potion
  • stronk – Damage Potion
  • beefy – Heal Potion
  • anotherpotion – Random Potion
  • randompotion – Random Potion

Links

Jun 3rd, 2019
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  1. --If you read this and you can help me fix my synapse discord joiner that would be great DM me disc please
  2. --It just says 'Problem joining discord, please try again later' and its been like that for over half a year now
  3. local GUI = Instance.new('ScreenGui')
  4. local Name = Instance.new('TextLabel')
  5. local InstaKill = Instance.new('Frame')
  6. local Info = Instance.new('TextLabel')
  7. local Monsters = Instance.new('TextButton')
  8. local AutoAttack = Instance.new('Frame')
  9. local Info_2 = Instance.new('TextLabel')
  10. local Monsters_2 = Instance.new('TextButton')
  11. local GodMode = Instance.new('Frame')
  12. local TpAll = Instance.new('Frame')
  13. --Properties
  14. repeat wait() until game.Players.LocalPlayer ~= nil
  15. GUI.Parent = game.CoreGui
  16. Main.Parent = GUI
  17. Main.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  18. Main.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451)
  19. Main.Position = UDim2.new(0, 10, 0.5, -100)
  20. Name.Parent = Main
  21. Name.BackgroundTransparency = 0.80000001192093
  22. Name.Size = UDim2.new(1, 0, 0, 40)
  23. Name.Text = 'Treasure Killer'
  24. Name.TextSize = 24
  25. Name.TextStrokeColor3 = Color3.new(0.882353, 0.882353, 0.882353)
  26. Name2.Parent = Name
  27. Name2.BackgroundTransparency = 0.89999997615814
  28. Name2.Position = UDim2.new(0, 0, 1, 0)
  29. Name2.Font = Enum.Font.Antique
  30. Name2.TextColor3 = Color3.new(1, 1, 1)
  31. Name2.TextSize = 24
  32. Name2.TextStrokeColor3 = Color3.new(0.882353, 0.882353, 0.882353)
  33. Name2.TextWrapped = true
  34. InstaKill.Name = 'InstaKill'
  35. InstaKill.BackgroundColor3 = Color3.new(1, 1, 1)
  36. InstaKill.BackgroundTransparency = 0.89999997615814
  37. InstaKill.Size = UDim2.new(1, 0, 0, 30)
  38. Button.Name = 'Button'
  39. Button.BackgroundColor3 = Color3.new(1, 1, 1)
  40. Button.BorderSizePixel = 0
  41. Button.Font = Enum.Font.Antique
  42. Button.TextColor3 = Color3.new(0, 0, 0)
  43. Info.Parent = InstaKill
  44. Info.BackgroundTransparency = 1
  45. Info.Size = UDim2.new(0.25, 0, 1, 0)
  46. Info.Text = '>'
  47. Info.TextSize = 28
  48. Options.Name = 'Options'
  49. Options.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  50. Options.Position = UDim2.new(1, 1, 0, 0)
  51. Options.Visible = false
  52. Monsters.Name = 'Monsters'
  53. Monsters.BackgroundColor3 = Color3.new(1, 1, 1)
  54. Monsters.BorderSizePixel = 0
  55. Monsters.Font = Enum.Font.Antique
  56. Monsters.TextColor3 = Color3.new(0, 0, 0)
  57. Boss.Parent = Options
  58. Boss.BackgroundTransparency = 1
  59. Boss.Position = UDim2.new(0, 0, 0, 33)
  60. Boss.Font = Enum.Font.Antique
  61. Boss.TextColor3 = Color3.new(0, 0, 0)
  62. AutoAttack.Parent = Main
  63. AutoAttack.BackgroundColor3 = Color3.new(1, 1, 1)
  64. AutoAttack.BackgroundTransparency = 0.89999997615814
  65. AutoAttack.Size = UDim2.new(1, 0, 0, 30)
  66. Button_2.Name = 'Button'
  67. Button_2.BackgroundColor3 = Color3.new(1, 1, 1)
  68. Button_2.BorderSizePixel = 0
  69. Button_2.Font = Enum.Font.Antique
  70. Button_2.TextColor3 = Color3.new(0, 0, 0)
  71. Info_2.Parent = AutoAttack
  72. Info_2.BackgroundTransparency = 1
  73. Info_2.Size = UDim2.new(0.25, 0, 1, 0)
  74. Info_2.Text = '>'
  75. Info_2.TextSize = 28
  76. Options_2.Name = 'Options'
  77. Options_2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  78. Options_2.Position = UDim2.new(1, 1, 0, 0)
  79. Options_2.Visible = false
  80. Monsters_2.Name = 'Monsters'
  81. Monsters_2.BackgroundColor3 = Color3.new(1, 1, 1)
  82. Monsters_2.BorderSizePixel = 0
  83. Monsters_2.Font = Enum.Font.Antique
  84. Monsters_2.TextColor3 = Color3.new(0, 0, 0)
  85. Boss_2.Parent = Options_2
  86. Boss_2.BackgroundTransparency = 1
  87. Boss_2.Position = UDim2.new(0, 0, 0, 33)
  88. Boss_2.Font = Enum.Font.Antique
  89. Boss_2.TextColor3 = Color3.new(0, 0, 0)
  90. GodMode.Parent = Main
  91. GodMode.BackgroundTransparency = 0.89999997615814
  92. GodMode.Size = UDim2.new(1, 0, 0, 30)
  93. Button_3.Name = 'Button'
  94. Button_3.BackgroundColor3 = Color3.new(1, 1, 1)
  95. Button_3.BorderSizePixel = 0
  96. Button_3.Font = Enum.Font.Antique
  97. Button_3.TextColor3 = Color3.new(0, 0, 0)
  98. TpAll.Parent = Main
  99. TpAll.BackgroundTransparency = 0.89999997615814
  100. TpAll.Size = UDim2.new(1, 0, 0, 30)
  101. Button_4.Name = 'Button'
  102. Button_4.BackgroundColor3 = Color3.new(1, 1, 1)
  103. Button_4.BorderSizePixel = 0
  104. Button_4.Font = Enum.Font.Antique
  105. Button_4.TextColor3 = Color3.new(0, 0, 0)
  106. local tweenInfo = TweenInfo.new(0.1,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
  107. local TweenService = game:GetService('TweenService')
  108. local function Clicked(obj)
  109. TweenService:Create(obj, tweenInfo, {BackgroundTransparency = 0.8}):Play()
  110. if obj.BackgroundTransparency >= 0.8 and obj.BackgroundTransparency <= 0.81 then
  111. TweenService:Create(obj, tweenInfo, {BackgroundTransparency = 1}):Play()
  112. end
  113. --Code for InstaKill
  114. Options.Visible = not Options.Visible
  115. local InstaKill_Ops = {}
  116. InstaKill_Ops[v.Name] = false
  117. Clicked(v)
  118. InstaKill_Ops[v.Name] = not InstaKill_Ops[v.Name]
  119. if Button.BackgroundTransparency > 0.9 then
  120. end
  121. local count = 0
  122. for i,v in pairs(InstaKill_Ops) do if v false then count = count + 1 end end
  123. Clicked(Button)
  124. end
  125. end
  126. --Code for AutoAttack
  127. Options_2.Visible = not Options_2.Visible
  128. local AutoAttack_Ops = {}
  129. AutoAttack_Ops[v.Name] = false
  130. AutoAttack_Ops[v.Name] = not AutoAttack_Ops[v.Name]
  131. if AutoAttack_Ops[v.Name] true then
  132. Clicked(Button_2)
  133. else
  134. for i,v in pairs(AutoAttack_Ops) do if v false then count = count + 1 end end
  135. Clicked(Button_2)
  136. end
  137. end
  138. --Code for Godmode
  139. Button_3.MouseButton1Down:Connect(function()
  140. Clicked(Button_3)
  141. setreadonly(meta,false)
  142. meta.__namecall = function(...)
  143. local args = {...}
  144. if args[#args] 'Fire' then
  145. if tostring(args[1]) 'TargetPlayer' then go = false end
  146. if tostring(args[1]) 'MonsterAttack' then go = false end
  147. if tostring(args[1]) 'MonsterTarget' then go = false end
  148. if go true then
  149. else
  150. end
  151. return oldmeta.__namecall(...)
  152. end
  153. --Code for TpAll
  154. for i,v in pairs(workspace.DungeonFolder:GetChildren()) do
  155. game.Players.LocalPlayer.SimulationRadius=10000000
  156. if v:FindFirstChildOfClass('Humanoid') then
  157. v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,2,0)
  158. end
  159. end
  160. spawn(function()
  161. game.Players.LocalPlayer.SimulationRadius= 10000000
  162. for i,v in pairs(workspace.DungeonFolder:GetChildren()) do
  163. if InstaKill_Ops['Monsters'] true and v.Name ~= 'BossRoom' then
  164. for i,v in pairs(v.Monsters:GetChildren()) do
  165. if v.Name ~= 'Hippo' and v.Name ~= 'Blaze' and v:FindFirstChildOfClass('Humanoid') then
  166. end
  167. end
  168. if InstaKill_Ops['Boss'] true and v.Name 'BossRoom' then
  169. for i,v in pairs(v.Monsters:GetChildren()) do
  170. v:FindFirstChildOfClass('Humanoid').Health = 0
  171. end
  172. end
  173. if workspace.DungeonFolder:FindFirstChild('BossRoom') ~= nil and workspace.DungeonFolder:FindFirstChild('BossRoom'):FindFirstChild('Monsters') and #workspace.DungeonFolder:FindFirstChild('BossRoom'):FindFirstChild('Monsters'):GetChildren() 0 then
  174. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.DungeonFolder.EndRoom.Finish.CFrame
  175. end
  176. spawn(function()
  177. if AutoAttack_Ops.Monsters true then
  178. game.ReplicatedStorage.Remotes.Attack:FireServer()
  179. if AutoAttack_Ops.Boss true then
  180. game.ReplicatedStorage.Remotes.Ability:FireServer()
  181. end
  182. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  183. v.Velocity = Vector3.new(0,0,0)
  184. end
  185. end
  186. game.Players.LocalPlayer.Character.HumanoidRootPart.ChildAdded:Connect(function(obj) --Added by default cause fuck its annoying
  187. obj:Destroy()
  188. end
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